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ABOUT

My name's Joseph, and I love games that push the boundaries of interactive fiction. I aim to capture small moments of intense emotion in everything I do, whether that be through heartbreak or amusement, and I'm really interested in how games can tell stories in different ways to any other medium. 

My work mainly focuses on level design and narrative design, but I also make music and work in Unreal engine to develop experiences and prototypes. 

I have experience in many different forms of writing, and enjoy learning more about gamedev and the industry at large. I also love ducks, dark comedy and poetry. 

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